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 CASE STUDIES & BLOG 

See what we are doing, thinking and learning...

Find the latest case studies and thoughts we have on design, business and technology.

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 CASE STUDIES 

looking up at operation table with medical staff

Validating a Mobile Patient Monitoring Solution for HCPs

Industry

Healthcare

Method

Summative usability test

Duration

5 weeks

Background

A medical device manufacturer wanted to conduct a validation study to determine if the use of their mobile patient monitoring solution was safe and effective for the intended users in the intended use environment. 

Our task was to evaluate if nurses and physicians of different specialties could operate the interface (desktop & mobile) to locate different parameters and to recognize malfunctions and notifications.

Approach

  • 90-minute face-to-face sessions with n = 15 nurses and n = 15 physicians in a simulated hospital office use environment.

  • Participants were asked to perform different use scenarios with the software, including knowledge-based tasks.

  • Performance evaluation based on pre-defined acceptance criteria.

  • Root cause probing for any observed use difficulties.

Outcome

The mobile patient monitor system could be used safely and effectively by the intended users. Some remaining issues with notifications and alarms were discovered. 

  • uintent delivered a summary report together with the data collection sheet, with recommendations to mitigate the existing risks from the issues encountered. 

  • The writing of the HFE report remained with the client.

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Close up view of african american woman's hands inside of new modern car

UX Training & Enabling for Volkswagen

Industry

Automotive

Method

Online courses, UX certification, Project support

Duration

24 months and running

Background

Volkswagen identified the need to instill a UX culture within the company. Our collaboration with Volkswagen aimed to develop tailored formats and strategies to nurture a UX mindset across the organization.

This transformative journey encompassed education, practical application and cultural change. Through this partnership, we sought to equip Volkswagen's employees with the tools and mindset required to integrate UX principles into their daily work

Approach

  • Volkswagen employees were trained using 60+ video clips (5 to 20 minutes) covering UX basics and the whole UCD cycle.

  • to validate the effectiveness of this training, a UX certification program was conducted. In this program participants actively engaged in a UX project and received comprehensive feedback from uintent throughout the entire process.

Outcome

  • The training program successfully achieved its goal of integrating UX into the company processes.

  • This was realized through a multifaceted approach including offering direct project support, combining training with practical project execution and others. The result is a workforce well-equipped to prioritize and implement UX principles, ensuring a culture of user-centric design and enhancing the overall UX.

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Close up view of african american woman's hands inside of new modern car

Unlocking Potential: Maximizing Idle Time in Autonomous Cars

Industry

Automotive

Method

Co-creation workshop, Results workshop

Duration

1 month

Background

Vehicles parked inside the city often have no added value. An OEM wanted to find out for what services the inactive time could be used through remote control of different vehicle functions.

Our task was to identify current problems faced by people in a large city and to discuss additional use in parked autonomous vehicles during idle time.

Approach

uintent moderated N=6 co-creation workshops with potential users of autonomous vehicles (3 workshops in Germany (Hamburg) and 3 in China (Shanghai).

Outcome

Results from the six co-creation workshops were presented and discussed with the client in a results workshop.

The study resulted in  numerous novel concepts for utilizing parked autonomous vehicles. Some of them would only benefit the vehicles owner, while other would also have benefits for third parties.

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Close up view of african american woman's hands inside of new modern car

Reimagining In-Car Voice Assistants: A Global User Evaluation

Industry

Automotive

Method

Explorative Interviews

Duration

2 months

Background

Our automotive client had developed a concept for a novel interaction model for their in-car voice assistants.

Our task was to evaluate the new interaction model, and to learn more about which interactions users would appreciate. We were also tasked with determining differences between users from Germany and China.

Approach

  • Development of mock interactions and creation of visual stimuli.

  • 1:1 explorative interviews (N=15 per country) in a simulated automotive environment.

Outcome

We discovered significant differences between the perception of the new interaction model in China and Germany.

In addition, we gathered several suggestions for improvement of the concept and also gained fundamental insight into specific user needs.

automotive icon
Close up view of african american woman's hands inside of new modern car

Software Excellence: Bridging the Gap Between Car OEMs & Dealerships

Industry

Automotive

Method

User Management / Panel

Duration

12 months

Background

A German automotive OEM sought to enhance the quality of its dealership software. Recognizing the challenge posed by a lack of compre-hensive understanding of internal dealership processes, developers faced difficulties optimizing the software.

Our task was the establishment and coordination of a dealership panel, along with managing research requests from developers and facilitating communication between developers and dealers.

Approach

The project called for a close collaboration between developers and users.

Therefore, we recruited a group of dealers who were willing to participate in long-term market research activities; and set up an exclusive, qualitative panel.

Outcome

Implementing a streamlined user research approach, developers efficiently engaged with dealerships through on-site UX tests and virtual discussions, minimizing recruitment efforts. The simplified initiation process, often started with an email, facilitated increased collabo-ration. This low-barrier strategy successfully integrated user research within the company, transforming the panel into a primary channel for addressing UX concerns and strategic decisions.

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looking up at operation table with medical staff

Service Conceptualization and Visualization in Healthcare

Industry

Healthcare

Method

Co-creation workshop, Focus Groups

Duration

1.5 months

Background

A medical device manufacturer had a rough idea of new product lines and corresponding services.

Our task was to support in defining the new concepts, visualizing them and presenting them to the target group as well as key stakeholders within the company.

Approach

  • We conducted a co-creation workshop with the client in a stimulating atmosphere out of the office context. During the full day workshop, a live scribbler sketched first ideas.

  • After that, our designers fully visualized the concepts to further evaluate them in focus groups with the target audience.

Outcome

The focus groups clearly showed strengths and weaknesses of the concept, which was then re-worked and re-evaluated with the target group. The results were used by our client to further refine the concept and discuss it with internal stakeholders.

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looking up at operation table with medical staff

Color Preference Study

Industry

Healthcare

Method

Usability test, Online survey

Duration

3 months

Background

Client is developing new growth hormone pen-injectors for weekly injections of Human Growth Hormone (HgH). The pen will be available in 3 different drug strengths – each represented by a colour. It should be easy to differentiate the 3 colours from each other and from other pens on the market in three different markets. (US, Germany & Japan)

Approach

F2F interviews at conference and online survey. The F2F interviews delivered possibility of in-depth exploration. The online survey delivered statistical data for three different countries. To make sure the correct colors were rated each participant of the online survey got a print of each pencolor send by snailmail as colors on the screen may differ depending on the screen.

Outcome

Clear suggestion which color should be used for which dose in which country. Furthermore the data gave insight about the preferences of colors for age, gender, country and the look and feel of the pen itself. The client had a clear recommendation which colors should be used.

healthcare icon - syringe
looking up at operation table with medical staff

Evaluating Safety & Usability: Validation of a Patient Supply Unit Interface for HCPs

Industry

Healthcare

Method

Summative usability test

Duration

2 months

Background

A medical device company required a validation study to determine if the use of a patient supply unit was safe and effective.

Our task was to determine if nurses and physicians can operate the height adjustment and mobility features of the unit, considering the interface modifications from the previous model. We also examined the capability of service technicians to execute specific maintenance tasks associated with the device.

Approach

N=20 face-to-face usability test sessions were conducted with the intended user groups - nurses, physicians and hospital technicians.

The interviews took place directly at the client’s premises due to the technical setup restrictions of the supply units.

Outcome

Participants successfully executed usage and maintenance tasks for the patient supply units.

Nonetheless, the study revealed new technical issues with the supply unit.

Subsequently, the manufacturer utilized the study findings to proactively address and resolve these identified issues.

healthcare icon - syringe
looking up at operation table with medical staff

Validating Safety & Effectiveness of a New Angiography System

Industry

Healthcare

Method

Summative usability test

Duration

4 months

Background

A medical device manufacturer was devel-oping a new angiography system, which included a hard- and software update of the previous version.

The study intended to demonstrate that critical use tasks could be performed safely and effectively by the intended users in the intended use environment.

Approach

  • A summative evaluation was carried out with n=15 intended users in a market research facility, on a partial angiography system.

  • Use tasks were assessed via simulated use, and warnings in the instruction manual were assessed via a comprehension assessment.

Outcome

Results for the simulated use tasks were categorized and a detailed root causes analysis was performed for non-successful tasks. A residual risk analysis was conducted.

Comprehension of the warnings was also assessed, results were categorized, and a root cause analysis was performed. The final HFE report was used for FDA submission.

healthcare icon - syringe
looking up at operation table with medical staff

Unifying HF Usability: Streamlining Processes Across Departments

Industry

Healthcare

Method

Consulting, IDIs, Co-creation workshop

Duration

1.5 years

Background

A large medical device manufacturer with 5 different departments, wanted to streamline its usability processes. Historically, the different departments had been developing their usability processes in silos. There was a need to have one usability process for all departments.

Our task was to help our client build one usability process for all departments, based on the feedback and needs of each department.

Approach

  • 1. Phase: establish what the usability process looked like for each department via stakeholder interviews.

  • 2. Phase: presentation of the findings, and several rounds of iteration workshops to refine the unified process for all departments.

  • 3. Phase: assess whether the proposed approaches would be usable for all departments’ stakeholders, and ultimately the selection of the best approach.

Outcome

A final common usability process could be established, taking into account the requirements of all departments’ stakeholders and the guidelines and regulations (FDA/IEC).

The common usability process was tested successfully during a pilot project and the client decided to move forward and implement it across all departments.

healthcare icon - syringe
looking up at operation table with medical staff

Validating a Digital Biomarker App for Clinical Trials

Industry

Healthcare

Method

Formative usability test, Health app testing

Duration

3 months

Background

A pharmaceutical manufacturer was planning to use a smartphone app in a clinical trial. The app consisted of several tests to assess specific disease symptoms.

The data captured via the app would help assess changes of patients’ abilities and therefore potentially assess the effectiveness of the treatment.

To ensure usability of the app and if it would capture appropriate data , it had to be tested with patients prior to launch.

Approach

  • We recruited 20 patients diagnosed with different stages of a neurodegenerative disease.

  • During face-to-face interviews, patients were asked to use the smartphone app and its “games”.

  • For some sessions, alternative versions (e.g., with several difficulty levels, or different parameters) were tested to identify the best design and/or baseline settings.

Outcome

The research revealed several usability issues with the app. Additionally, we showed that some of the instructions were not understood by all participants and could be a source of confusion.

Based on these results, uintent provided recommendations for the manufacturer to address before the app’s launch in the clinical trial.

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Screen with a section of code on it

Impact of New Mapping Feature on Driver Safety

Industry

Software UX

Method

In-car usability test, Eye tracking

Duration

2 months

Background

A web mapping platform company developed a new feature and wanted to investigate its possible effect on driver safety in a real-life setting to inform the decision for launch in the European market.

Our task was to collect, analyze and visualize data linked to driver distraction.


Approach

  • We conducted an in-vehicle usability test.

  • Kinematic data, GPS infor-mation, eye-movement and focus ofdrivers, traffic information, driver’s behavior and subjective feedback were collected.

  • The data underwent rigorous statistical analysis and was presented to the client in a visually engaging format.

Outcome

The results were discussed with the client in an iterative process and ultimately presented to the relevant stakeholders.

The behavioral data allowed the client to improve the design of the new feature, and the feature could eventually be launched successfully in the European market.

Software icon
Screen with a section of code on it

Designing a Digital Microscope & Software

Industry

Software UX

Method

Usability test, Expert review, Contextual inquiries, Competitor product comparison

Duration

18 months

Background

A German microscope manufacturer wanted to design their first digital microscope. This should for the first time include a user friendly software. Furthermore the microscope should be able to used in different situations and environments (lab, production, medical etc.) as well as from different user groups from beginner to experts.


Approach

We conducted over 50 interviews worldwide with different groups of users to define the requirements for the new hardware and software. This included user from NASA as well as employees from car engine manufacturers in the QA department. After the research phase we consulted the client during all prototype phases and conducted tests with each prototype.

Outcome

The outcome was a mid size digital microscope which earned a lot of attention on the market as of the ease of use of the software and hardware.

Software icon
Picture from inside a manufacturing plant

Ethnography-based Design for Aircraft Manufacturing Plant​

Industry

Industry 4.0

Method

Contextual inquiries, Shadowing, Consulting

Duration

3 weeks

Background

An aircraft manufacturing plant aimed to digitize its paper-based processes and communication across diverse departments. Our task was to understand workflows, pinpoint pain points and needs, and map tools and key contacts to create a foundation for a unified, digitized system aligned with 'Industry 4.0' standards.

Approach

  • Our team conducted an in-depth, ethnographic study inside the plant to understand the existing workflows.​

  • We shadowed employees during their daily tasks, attended meetings, and asked contextual questions -also in informal contexts - to gather information for a comprehensive requirements analysis.

Outcome

The insights gathered formed the foundation for a detailed requirements analysis of a digital work tool to ensure that parts manufacturing and communication would be streamlined, reducing the risk of errors, misplaced parts, and inefficiencies. The project laid the groundwork for a digitized system that improved the communication flow between departments, contributing to the plant's overall operational efficiency.

Icon of a parcel
Screen with a section of code on it

Embedded Consulting for Global Insurance UI Streamlining

Industry

Software UX

Method

Co-creation workshop, IDIs, Consulting, Online survey

Duration

3.5 years

Background

A global insurance company sought to streamline their internal UI across all OEs and improve client-facing software solutions.

Our task was to integrate our UX expertise into the client’s team and support their research and design efforts. We aimed to refine internal UX processes, manage global research initiatives, and provide strategic guidance.

Approach

  • Two senior consultants were embedded within the client’s product team, taking on the roles of UX Lead and Researcher.

  • We employed a wide range of methods tailored to information needs.

  • We supported the integration of UX practices and findings into the organization and helped drive key design decisions based on these insights.

Outcome

The research findings were presented and discussed in result workshops, where key design decisions were derived, discussed and prioritized.

Continuous collaboration and integration into the organization's structure ensured that the consultants remained aligned with the company’s goals and internal knowledge throughout.

Software icon
Screen with a section of code on it

UX Strategy Design for Claim Handling Software

Industry

Software UX

Method

Consulting, UX Strategy Workshop, IDIs, Desk research

Duration

3 months

Background

A global insurance company aimed to enhance the internal and client-facing UX for their claims handling process.

Our task was to provide UX expertise and guide the project from its initial exploratory phase through to the final product design.

Approach

  • We conducted desk research, analyzing state-of-the-art processes across various industries.

  • We facilitated a UX strategy workshop with key stakeholders to design a claims handling manager.

  • Different aspects of the designed UI were tested globally with internal employees and external clients, using a variety of research methods.

Outcome

The results from all research phases were presented and discussed with designers, product owners, and business leads.

This comprehensive study enabled informed design decisions, leading to the development of a state-of-the-art claims manager that served the needs of employees (claims handlers), contractors, and clients alike.

Software icon
looking up at operation table with medical staff

Unifying HF Usability: Streamlining Processes Inside Departments

Industry

Healthcare

Method

Consulting, IDIs, Co-creation workshop

Duration

1.5 Years

Background

A large medical systems manufacturer with 5 different departments, all following different usability processes, wanted to streamline its usability processes. Historically, the different departments had been developing their usability processes in silos.  Our task was to help our client build one usability process for all departments, based on the feedback and needs of each department.

Approach

  • We interviewed different types of stakeholders (UX/usability engineers, risk managers, developers, managers, etc.) to map out each departments' usability processes.

  • Afterwards, we facilitated several rounds of iteration workshops with stakeholders to refine early designs of a unified process for all departments and select the best approach.

Outcome

A final common usability process could be established, taking into account the requirements of all departments' stakeholders and the guidelines and regulations (FDA/IEC)

The common usability process was tested successfully during a pilot roject and the client decided to move forward and implement it across all departments.


healthcare icon - syringe
looking up at operation table with medical staff

Addressing Usability Challenges in Therapeutic Technology: ichó Therapy Ball

Industry

Healthcare

Method

Contextual Inquiries

Duration

3 weeks

Background

The ichó therapy ball is designed for people with neurological conditions, e.g. dementia. Through interactive games, ichó offers a wide range of therapeutic support. Caregivers can control the games by remote control and patients can actively interact with the ball.

The team wanted to gain insights into the onboarding & setup process of ichó as well as the interaction with the new app to address problems early in the process.

Approach

  • To observe the setup process and app interaction in real-world we visited intended users at home (private household) or at their workplace (nurses in elderly homes)

  • Additionally, we conductedn=6 lab-based interviews

  • Participants were provided with the ichó, incl. Instructionsand asked to setup theball how they would usuallydo it.

Outcome

We found multiple areas for improvement with the instruction material and app interface., e.g.

  • Instructions should be available in paper and digital format.

  • The symbols on the remote control were sometimes confusing

  • A trial period for the ball was found to be extremely helpful

  • Users should be able create their own game collections

  • The app should provide clear recommendations on game selection.

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Episode 5: The Future Starts Now – UX in Transition and Tara Right in the Middle of It

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Episode 4: A New Outlook on Life – Tara, the Transition and Becoming Visible

UX

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Telemedicine 2025: Between Potential and Practice – How UX Research Strengthens Healthcare

DIGITISATION, HEALTHCARE, MHEALTH

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How a Transformer Thinks – And Why It Hallucinates

AI & UXR, LLM, HUMAN VS AI, OPEN AI

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AI Diagnostics in Transition: Between Technological Precision and Human Trust

HEALTHCARE, TRENDS, UX METHODS

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Episode 3: From Corporate Life Back to Freedom: How Frustration Led to the Idea for Resight

UX, BACKSTORY

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Episode 2: Self-Denial, Growth and Crises: The Second Phase of Sirvaluse – And of Tara

UX, BACKSTORY

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Making Better Use of UX Knowledge: What Repository Tools Can Do – And What They Can’t

AI & UXR, TOOLS, CHAT GPT, LLM, OPEN AI

Three stylized characters with speech bubbles on a blue background – “Chattable Personas”.

Artificial Users, Real Insights? How Generative Agents Could Change the Field of UX

AI & UXR, HUMAN VS AI, LLM, TRENDS, UX METHODS, PERSONAS

Surgeon in the clinical operating room, surrounded by a sterile surgical environment, lots of equipment and monitors

"Good Enough?": Balancing compliance and pragmatism in medical device user research

HEALTHCARE, FORMATIVE EVALUATION, SUMMATIVE STUDY

Colorful illustration of a robot with a document and pencil on a light background.

Write More Clearly With Wolf-Schneider AI – A Self-Experiment

AI & UXR, OPEN AI

Dark designed picture as a podcast announcement. A picture of a baby and a man is shown.

Episode 1: ‘Inside and Out’ – A Podcast Series About Change, Responsibility and Self-Discovery

UX, BACKSTORY

Illustration with five colorful icons on a dark background, representing different AI systems.
Top left: Brain and lightbulb – “GenAI: Creativity”.
Top center: Book with magnifying glass – “RAG: Knowledge”.
Top right: Flowchart diagram – “MCP: Structure”.
Bottom left: Code window with arrow – “Function Calling: Access”.
Bottom right: Smiling robot – “Agents: Assistance”.

Five Types of AI Systems – And What They Do for Us

AI & UXR, CHAT GPT, LLM, OPEN AI

Illustration of a stylized brain (LLM) between a human profile and a bookshelf with a magnifying glass – symbolizes AI accessing external knowledge.

RAGSs Against Hallucinations – Well Thought Out, but Not Good Enough?

AI & UXR, CHAT GPT, LLM

Two people sit at a breakfast table using a tablet with the 'ZEITKOMPASS' app by Inclusys, which displays a colorful daily schedule and clock. The table is set with bread rolls, fruit, and coffee.

UX for Good With INCLUSYS: How We Learned to Better Understand Barriers in Everyday Life

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Woman in an orange shirt sits on a blue couch and looks at an interviewer and is laughing.

UX in Healthcare: The Essentials of Conducting Interviews With Patients

BEST PRACTICES, HEALTHCARE, RESEARCH, UX INSIGHTS

Illustration of a friendly robot learning from its mistakes.

Better Answers, Less Nonsense: How ChatGPT Learns

AI & UXR, CHAT GPT, HUMAN VS AI, OPEN AI

A visual representation of the environmental impact of AI, featuring data centers, energy consumption, and environmental effects.

The Environmental Impact of AI – Why Sustainability Also Matters for Digital Innovation

AI & UXR, CHAT GPT

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How to Work With Complex Prompts in AI: Structured Strategies and Best Practices

AI & UXR, CHAT GPT, OPEN AI

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Anecdotal Evidence or Systematic AI Research – The Current Situation and What Still Needs to Be Done

AI & UXR, CHAT GPT, HUMAN VS AI, OPEN AI

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Making the Case for UX Research: Convincing Stakeholders of UX Value

HOW-TO, OBJECTION HANDLING, STAKEHOLDER MANAGEMENT, UX

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What ‘42’ Teaches Us About Change Management and UX

AI & UXR, CHAT GPT, OPEN AI, UX

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Who Are We Talking To? How the Image of ChatGPT Influences Our Communication

AI & UXR, CHAT GPT, HUMAN VS AI, OPEN AI

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Why Artificial Intelligence Still Can’t Pass the Turing Test

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UX For a Better World: We Are Giving Away a UX Research Project to Non-profit Organisations and Sustainable Companies!

UX INSIGHTS, UX FOR GOOD, TRENDS, RESEARCH

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